Chapter 1Draft

The Wrong Summonings

~4200 words · 5 acts

Draft preview

Book 2 is still being written. Chapters 1–4 are early drafts shown as written; chapters 5–12 exist only as outline. Details may change. No voting on Book 2 yet.

Act I — MILLBROOK AFTERMATH

The dead were sorted by first light.

Aslin worked from the worst wounds backward, the way a competent person always works — not by noise, not by proximity, not by the quality of the screaming, but by who would die fastest without his hands on them. He had three of those. He lost one before the hour was out, saved the other two, filed the loss in the part of his mind reserved for things that were true and couldn't be changed.

The battlefield smelled of scorched earth and copper. The creatures that had come through Depthspire's newly opened doors were dead now — mostly — which was the good news. The bad news was everything else.

"Shallow breath, here," he said, not looking up from the soldier whose chest he was binding. The woman beside him — village healer, well-meaning, overwhelmed — moved to the next man automatically. Good. She was learning. Learning fast was the best thing you could be on a morning like this.

Aslin was forty-three and had the hands of a man ten years older. He'd been a battlefield surgeon for twelve of those years — Marrowsend, the Ridgeline campaigns, three separate conflicts that didn't have names yet because the people writing history were still busy surviving them. He had opinions about most things and kept them to himself, which made him one of the more functional people in any room he entered.

He moved to the next patient and stopped.

The wound was wrong.

He'd seen sword wounds, arrow wounds, burns, crush injuries, blast damage, infection in its every stage, the peculiar destruction that certain relic artefacts could inflict on living tissue. He had a taxonomy for all of it, built across twenty years of ugly work.

This wasn't in the taxonomy.

The soldier's forearm had a wound that wasn't healing the way wounds healed — not because it was too deep or too infected, but because the edges were unmade. Not rotting. Not gangrenous. The flesh at the wound's border was simply... becoming less defined. Like a drawing whose artist had gone back and started erasing.

Aslin leaned closer. Set down the bandage he'd been reaching for.

"When did this happen?" he asked.

"Last night. During the breach." The soldier looked at his own arm with the detached puzzlement of someone who'd been trying not to think about it. "Didn't feel like anything. That's what scared me."

Aslin probed the wound's edge carefully with two fingers. The flesh gave incorrectly — not the give of bruised muscle, not the give of infected tissue. Something else. Something at a level below the physical.

He sat back on his heels and considered the implications for the time it took him to breathe twice.

Then he wrapped the arm in clean linen, elevated it, and moved to the next patient. There was nothing else to do right now. But he kept the image of those wound edges in his mind — stored it, labelled it — and he thought: that's not a battlefield problem.

The sun came fully up over Millbrook. The dungeon doors at the northern edge of town stood open for the first time in recorded history, exhaling a cold air that smelled of depth and stone and the particular blankness of places where things had been sealed.

Somewhere behind Aslin, a tent flap opened. He heard new voices — a brisk, measured male voice and, after a moment, a sound he couldn't immediately identify: a soft collective rustling, like leaves, or rain on paper.

He finished his current binding, straightened, and turned around.

A man in a well-cut jacket was picking his way through the wounded with the careful steps of someone who was fastidious about his boots. Behind him, a very large half-orc was looking at something in his hands with an expression of intense personal pride.

Aslin assessed them both in the time it took to blink.

He went back to his patient.

Whatever they were, they'd explain themselves eventually. Everyone did.

Act II — JASPER AND PUDDLE ARRIVE

Jasper Coinblight's relationship with battlefields was purely informational.

He found them useful in the way he found most disasters useful: they clarified things. People's priorities, the flow of resources, the sudden collapse of institutions that had been pretending to be more permanent than they were. He wasn't indifferent to the wounded exactly — he simply processed them as data, which wasn't quite the same thing.

He stepped around a man whose hand was being set by a stone-faced surgeon and found the group he'd been looking for clustered near the remains of what had been a reasonably structural building before last night.

Caelin Thorne was leaning against a broken wall, sleeve rolled back, pressing his forearm flat against the cold stone. The scale was quiet — just coal-embers, a low pulse. But the rings under his eyes said he hadn't slept.

Vex Sunshadow was sitting on a crate, sharpening a knife she'd clearly already sharpened twice this morning, which was the thing Vex did when she was either bored or furious. From the set of her jaw, Jasper estimated furious with a strong possibility of both.

He adjusted his jacket — travel-worn but structurally sound, which was as much as anyone could ask of anything today — and said, pleasantly: "You look terrible."

"Coinblight," Caelin said. It wasn't quite a greeting.

"The very same." Jasper crouched to pick up a piece of rubble, turned it over, set it down. "Depthspire's doors are open. I imagine you know that."

"We were there when it happened."

"Yes, the blast radius rather suggested that." He looked at the open dungeon entrance. Even from here, at mid-morning, it exhaled a cold that didn't belong to the season. "You know what it is. What's inside."

"Prison-vault," Vex said flatly, not looking up from her knife. "You've been researching."

"I research everything. It's a personal flaw." He straightened. "The wards that kept Depthspire sealed were tied to relic dormancy. As the Nine wake, the chains weaken. Whatever was inside — and I have a considerable archive's worth of concerning theories about what that includes — is now uncontained. The creatures last night were the outriders. The things that were kept furthest from the core, the least dangerous."

The silence that followed was the particular quality of silence that meant everyone present had independently reached the same unwelcome conclusion.

"Right," said Jasper. "So. I have information you need. You have"—he gestured at Caelin's forearm—"a relic that constitutes the closest thing this venture has to legitimate authorisation. I propose a collaboration."

"For profit," Caelin said.

"I'd be lying if I said otherwise, and I find lying inefficient." He paused. "Also, more relevantly, the relic market value of whatever is at Depthspire's core is incalculable. I am choosing to be honest about my motivations because I find it tends to avoid misunderstandings later."

Vex finally looked up. Her mismatched eyes — left green, right gold — moved over him with the particular focus of someone cataloguing a new threat. "You've been inside before?"

"Research, not fieldwork. But I have extensive documentation on the architecture, the ward systems, and the prisoner catalogue." He produced a leather folio from inside his jacket. "Three paths. Three keys. One vault at the centre. The Concord designed it to require cooperation — you can't loot it alone." He paused. "Or rather, you couldn't. Under normal circumstances. These are not normal circumstances."

The rustling sound came again from somewhere behind him.

He moved aside without looking. "Ah. My associate."

Puddle Thrym arrived at a half-trot, slightly out of breath, holding something up in one enormous fist with the expression of a man presenting a firstborn child.

The rat in his hand was ash-grey, bright-eyed, and extremely clean.

"This is Daisy," Puddle announced. "Smartest girl in the lot."

Everyone present took a small, involuntary step backward. Everyone present except Aslin, who had materialised somewhere to the left without Jasper noticing, and who was now studying the rat with the expression of a man performing a clinical assessment.

"Plague carrier?" Aslin said.

Puddle turned on him with an offended vehemence that Jasper found rather magnificent. "She is CLEAN. All my girls are clean. I will not have this slander on a CLEAN animal who has done nothing to deserve it and in fact saved my life twice in the Undervault of Moresal which is more than I can say for most people here, present company included as I don't know any of you."

"Fair enough," said Aslin, without inflection.

Puddle subsided slightly, still cradling Daisy, who appeared entirely unmoved by the whole conversation.

Caelin looked at Jasper. Then at Puddle. Then at the dungeon entrance.

"How many things are in there?" he said.

Jasper opened the folio to a specific page and turned it around. It was a list — dense, annotated, going on for three pages.

Vex leaned over to look at it. Something in her face tightened. "Some of these have been in there for three hundred years."

"Yes." Jasper let the implication settle. "The monsters last night were in the first ring. The outer containment zone." He folded the folio shut. "The things in the inner zones have been waiting considerably longer."

Puddle, apparently sensing the shift in mood, put Daisy carefully in his breast pocket. She disappeared with the efficiency of a thing that understood timing.

"She says the air from there smells wrong," he offered. "I trained them to tell me things about air quality. Very useful in tunnel work." He paused. "She says it smells like something that is deciding."

No one asked deciding what.

Act III — DURGAN REACTS

Durgan had positioned himself at the edge of everything, which was where he usually positioned himself — close enough to respond, far enough to not be required to explain himself. The broken perimeter wall gave him a clear sightline to the dungeon entrance and enough distance from the group that no one would think to include him in a conversation unless they were specifically looking for him.

He was watching the doors.

They were ironbound oak sealed with rune-work, standing open now at an angle that suggested something had pushed from the inside. Not violently — not all at once. More like something had leaned against them for a long time until they gave. The runes were dark. Not broken. Just... satisfied.

His shadow was doing the thing again.

He noticed it the way he always noticed it now — a peripheral awareness, like feeling someone standing behind you without turning your head. The light was coming from the east. His shadow should fall northwest. Instead it stretched due north, directly toward the dungeon entrance, like a compass needle that had found something more compelling than magnetic north.

He didn't move it back. That took effort, and he was conserving effort today.

The entity — he'd stopped thinking of it as the shadow weeks ago; the shadow was just how it expressed itself — had been quieter since the sanctum. Not absent. Never absent. But quieter, in the way a large animal is quiet when it is watching something with great interest and doesn't want to disturb the proceedings.

It was interested in Depthspire.

He'd felt that the moment the doors had opened last night, when the breach creatures had come through and the air had changed character. Not the interest of a predator scenting prey. Something more complex than that. Recognition, almost. Like a language being spoken that the entity half-remembered.

He looked down at his left hand.

The tremor was small — barely perceptible, just a slight irregularity in the stillness he maintained as a professional habit. His right hand was steady. Always his right hand. The entity seemed to understand which hand was the working hand and kept clear of it out of some functional pragmatism that Durgan found both reassuring and deeply unsettling.

"You don't move like a soldier."

He looked up.

The battlefield surgeon — Aslin — was standing twelve feet away with the relaxed posture of a man who had arrived and settled without announcing himself. He was looking at Durgan's left hand with the frank attention of someone who had decided to be direct rather than subtle.

"Soldiers brace," Aslin continued. "Weight back, reactive. You cut. Weight forward, always initiating." He was not asking a question. "You've been bleeding like a man who expects it. For a while."

Durgan studied him. The man had the particular quality of stillness that came from spending years in proximity to dying people — a kind of thoroughness, an absence of the performative calm that people put on when they were frightened and trying not to show it. He wasn't frightened. He was assessing.

"The tremor," Durgan said.

"Left hand. Gets worse near the dungeon." Aslin's eyes moved briefly to the entrance and back. "Not fear-response. The frequency is wrong for fear. Something else causing it." A pause. "You bleed like a man who expects it. Have for a while."

Durgan met his eyes. He didn't deny anything. There wasn't much point in denying things to a man who was looking at the evidence and reading it correctly.

"You going to be a problem?" he said.

"Only if you are." Aslin held the look for two more seconds, then dropped it and looked back at the dungeon doors with the same clinical attention he'd been giving Durgan's left hand. "Whatever's happening with you — has it accelerated recently?"

"Since the sanctum."

"How recently."

"Since the doors opened last night."

Aslin was quiet for a moment. Just looking at the doors. Then he said: "Good to know," in a tone that meant exactly that — not reassurance, not alarm, just information being filed. He turned and walked back toward the main group without further comment.

Durgan watched him go.

His shadow still pointed north.

From where Caelin was standing — across the camp, deep in conversation with the information broker — Durgan saw him glance over. Just once. Not at Durgan directly. At Aslin's back, tracking where the surgeon had come from. Then at Durgan.

A look passed between them that covered a great deal of ground without any of it being said.

Durgan looked back at the dungeon entrance.

I know, he thought, to no one in particular. Or perhaps to the thing that lived in his shadow and was currently pointing, with great patience, at the place they were all going to have to go.

I know.

Act IV — THE DECISION

The council of war happened in the shell of what had been Millbrook's meeting hall, which had half a roof and three walls and would have been cold even without the persistent chill rolling off the dungeon entrance two hundred yards north.

Caelin laid it out plainly, because that was the only way he knew how to do things.

"The creatures last night came from the outer ring. Jasper's archive puts at least three more containment rings between us and whatever's at the core. Without intervention, things from each ring will reach populated areas within days. We've confirmed the relic connections — the wards are tied to dormancy. As long as the Nine are waking, the prison is venting." He looked around the room. "We go in."

"We are injured, understaffed, and about to enter an active magical prison collapse," Vex said. She was sitting on a windowsill with her arms crossed, which was the way she expressed serious objections while technically still being present. "Thornik is four days east. Serana is with the pilgrimage. Elowen is—" She stopped. "We don't know where Elowen is."

"I know," Caelin said.

"That's not an argument. That's an acknowledgement."

"It's both."

Vex looked at him for a moment, then at the ceiling, which was mostly still there. "I hate it when you do that."

Jasper had been leaning against the remaining wall with his folio open, reading something and only intermittently engaging with the conversation, which was either very rude or an extremely sophisticated way of listening. He closed the folio now.

"The relic market value," he said, "is incalculable. The Destruction Relic alone — if the archive is right about its location — would change the balance of the entire Concord system. The secondary relics, the artefacts in the outer vault, the Architect's Codex if it exists—" He paused. "I want to be very clear that I am doing this for profit. I find heroism exhausting. But the overlap between what I want and what you need is substantial enough that I'm comfortable calling it a collaboration."

"Noted," said Caelin.

"I feel it's important to note."

"It's noted." Caelin looked at Puddle.

Puddle was sitting cross-legged on the floor with four rats on and around him in various states of alertness. He was having what appeared to be a low-stakes bilateral conversation with them about something that had nothing to do with the current situation. When he registered being looked at, he straightened.

"Puddle knows tunnels," he said. "Puddle knows the Undervault from Moresal to Greysink, the deep channels under the Thornback Ridge, three separate undercity systems in Marrowsend." He put Daisy on his shoulder with the gravity of a man settling a familiar. "Puddle has not been in Depthspire. But Daisy's girls have been in the outer ring since the doors opened." He tapped the side of his head. "Puddle has a map."

"Partial," Jasper said.

"Starting map," Puddle corrected firmly. "Starting maps are better than no maps."

The last voice in the room was the one Caelin had been waiting on, because it was the only one whose opinion he wasn't sure of. Not in terms of whether Aslin would speak sense — the man spoke nothing but sense, as far as Caelin could tell — but in terms of which direction sense would take him.

Aslin had been standing by the door the entire time, which was either the position of someone prepared to leave or the position of someone who had decided to be very clear about the fact that this was a choice, not a compulsion.

"I've spent twelve years following idiots into situations that required a surgeon," he said. "Generally I do it because the idiots are paying me."

"We're not paying you," Vex said.

"I know." He looked at Caelin. Then at Durgan, who was in the far corner of the room, back against the wall, present but peripheral, his shadow falling in the wrong direction again. "I've seen what happens when no competent person goes with a group of well-intentioned people who are going to get themselves eviscerated." He picked up his medical bag from the floor beside him. "It makes more work for me later. I'll come." He paused. "I want it noted that this is not heroism. This is preventive medicine."

"Noted," Caelin said.

"I'm going to keep saying that until it sticks."

Vex dropped off the windowsill, landing quietly on both feet. She checked her left dagger — in its sheath, edge-on, the habit of a person who had survived long enough to make habits of the things that kept her alive — and didn't look up when she said: "If we're going to do this, we should do it before I come to my senses."

"That's the spirit," said Jasper.

"Shut up, Coinblight."

"Absolutely."

Act V — DEPARTURE

They left at the second hour past noon, when the light was still good enough to be useful and the outer-ring creatures that had survived last night's battle had retreated to whatever they called shelter.

Puddle went first with six rats fanned ahead of him, moving in the relaxed lope of someone who had spent a significant portion of his life underground and found the shift from daylight to stone ceiling more comfortable than most people found the reverse. His pack was enormous — rattling with cages and pouches and things that clinked in a way that suggested both mechanical complexity and a complete absence of stealth instinct. Jasper had quietly suggested that the rattling was a liability. Puddle had explained, with great patience, that the rats served as his early warning system and that the rattling was camouflage for the sound of the rats themselves, which was an argument that either made perfect sense or no sense at all depending on your threshold for unconventional tactics.

Jasper went second, folio tucked away, moving with the careful efficiency of a man who had decided that if he was going to do something inadvisable he was going to do it well. He had changed into darker clothes at some point in the last hour, which Caelin filed without comment.

Vex took the left flank. Aslin stayed centre-rear, medical bag strapped across his chest, watching everything with the systematic attention he brought to wounds — nothing escaped it, nothing was weighted more than it ought to be.

Caelin went through the doors last.

Or rather, second-to-last. He had assumed he'd be last until he crossed the threshold and turned and found that Durgan had stopped just inside, looking back at the surface.

The light was going copper at the western edge. Millbrook's remaining buildings made a ragged silhouette against it. The field where the bodies from last night had been laid out in careful rows — someone had covered them. That was Aslin's work, probably, or the village healer who'd been learning all morning.

Durgan looked at it for exactly long enough. Then he turned.

Caelin fell into step beside him without speaking. The torches lit ahead — Puddle had some system involving treated cord that had clearly been tested in other underground environments and worked efficiently. The flame-path of the Dragon's Ember pulsed once, orienting, and then stretched ahead into the dark with the calm purpose it always had: here. Forward. This way.

The architecture changed almost immediately.

Not dramatically — not the sudden shift from mundane to magical that stories always promised. More gradual. The cut stone became dressed stone. The dressed stone became something older — larger blocks, fitted with a precision that had nothing to do with mortar, the joins so tight that the morchlight revealed no gaps. The runes started ten yards in, carved at eye level and running continuous from that point on, characters that Jasper was already reading aloud in a low murmur to himself and occasionally noting in his folio.

"Concord original," he said, of no one in particular. "Mid-construction period. This section was built during the second century of the Accord, which is interesting because the outer documentation suggests—"

"How many prisoners in the first ring?" Caelin said.

"Twelve documented. Possibly more." A pause. "The documented ones are interesting."

"How interesting."

"Uncomfortably."

Caelin decided not to pursue that.

Aslin had been quiet since they entered. He was quiet in the way that Durgan was quiet — not absent, but absorbing. Caelin watched him do a slow rotation with his eyes as the torchlight pushed the darkness back and revealed the scale of what they were walking into — the height of the ceiling, the width of the corridor, the sense of depth below the floor stones, the chill that pressed in from all sides.

He said nothing. He adjusted the strap of his medical bag. He kept walking.

He was the last one to look back at the surface.

The doors closed behind them — not violently, not with finality, but with the patient compression of stone that had been resting for three hundred years and was now simply returning to its position. The light from outside shrunk to a line, then a sliver, then nothing.

Puddle said: "Daisy is happy. Underground is home."

"Good for Daisy," Vex said.

The torches burned steady. The runes continued. Ahead, the flame-path curved gently to the right, following some geometry that existed on a level below the visible, pulling Caelin forward with the same unhurrying certainty it always had.

And then Aslin stopped.

Not long — just a fraction of a second. Caelin only noticed because he'd been watching the surgeon, learning the tells of a man he barely knew but was going to trust with his life.

He looked at what Aslin was looking at.

Durgan. Specifically Durgan's shadow, cast long and narrow by the torchlight ahead of them — which should have fallen backward, toward the sealed doors, toward the surface they'd just left.

Instead it fell forward. Straight and steady. Pointing into the depths, deeper than the torchlight could reach.

Not toward the entrance.

Not toward Millbrook and daylight and the copper-coloured evening outside.

Toward whatever was waiting at the bottom.

Aslin looked at it for one second. Two. Then he looked at Caelin with an expression that was not alarm — alarm was not part of his vocabulary — but was the closest thing to it: precise, contained, and very much filed.

He adjusted his bag strap again.

He kept walking.

And the door to Depthspire, behind them all, settled into its frame with a sound that was not quite a lock but was not quite not one either — a sound that belonged to something that had waited three hundred years for company and had finally, patiently, got it.

End of Chapter 1 (draft). No voting on Book 2 yet.